Open Source Creative

by Jason van Gumster · · ·

Episodes of the Open Source Creative Podcast, a weekly podcast where I ramble about creativity, process, and open source software. The show features in- depth discussions about the nature of open source software and how it relates to doing creative work. And interviews! There are interviews now. Also, fair warning, I tend to use profanity. So if you’re sensitive to that, listen with the volume turned lower. Intro and outro music was shamelessly pilfered from the very talented Sam Brubaker.

This week we're talking about social media networks and the kind of love/hate relationship we have with them. We're often at odds with the privacy policies of a lot of social media platforms. Furthermore, the level of discourse that people have on these sites isn't always all that great. But …
The Making of a Podcast Feb. 14, 2017
A fun little meta show this week. This one's a nuts-and-bolts, step-by-step walk-through of the process I go through each way to deliver podcasty goodness to your earballs. And I do it all with free and open source software. The following is a quick breakdown of each step in the …
This week we have a more positive (I hope) follow-up to last week's rant. We're talking about comparisonitis... that feeling of "I can't do *that*" when you see the incredible work of another artist or find out about another person's level of success in a field similar to yours. Originally …
Missed last week, but the show is back! And boy, oh, boy... this is a ranty one. Short version: we need to change the way that we discuss the new releases of open source software tools. There's this propensity for wanting to discuss other software or, worse, make gross generalizations …
This week's show is really a nuts-and-bolts kind of thing. As the title says, it's how a person would go about making his or her living as an open source creative... a person whose primary creative software tools are open source. I still run into people who swear it can't …
This week's show is all about open content. I've thought about this topic a lot and I have a lot to say on the matter. I have so much to say, in fact, that I ended up needing to cut myself off a bit before I really wanted to because …
2017 Goals Jan. 3, 2017
Happy New Year! Short introduction this week, folks. This episode is all about goals for the coming year. What are your creative goals for the year? What do you want to get done? Originally posted on [monsterjavaguns.com](http://monsterjavaguns.com/podcast).
Making Time Dec. 15, 2016
This week's show is all about making the time you need to produce your creative works. Well... it's mostly about that. Originally posted on [monsterjavaguns.com](http://monsterjavaguns.com/podcast).
Requesting Features Dec. 6, 2016
Hi there! In this episode I talk at length about another little distraction that I've had over the last year... a little feature request site for Blender called [Right-Click Select](https://rightclickselect.com). But, that's just the launch point. What this episode is *really* about is the best way to make feature requests …
Do You Have a Medium? Nov. 29, 2016
This week's episode is a barrel of questions and curiosity. I spin myself in a circle when I realize that I might not actually have a single medium that I can call "home". Is that a problem or is that a requirement of being a creative person in the modern …
Me Me Me Nov. 23, 2016
Short episode this week! And good thing, too, because this one is all about the stuff I've been up to recently. Originally posted on [monsterjavaguns.com](http://monsterjavaguns.com/podcast).
I told you I'd be making it a point to keep up with this show again. Well, here's another episode. This one is a bit of an archive one. I actually recorded it a year and a half ago before the podcast went dormant. I just never got around to …
**Finally!** At long last, after way, *way* too much time off, the podcast is back in action. Huzzah! This one is a little bit different from previous episodes. It's a walking commute rather than a driving one. In this show, I talk about this year's [Blender Conference](https://www.blender.org/conference/2016) and all of …
On Selfishness May 14, 2015
Yay! Another Open Source Creative Podcast episode. In this one, I have a long conversation with myself about the nature of art and open source software as it pertains to selfishness. Is art inherently selfish? Is it not? Is that a bad thing? And likewise for Free Software. Originally posted …
Let's Talk Spec April 22, 2015
At long last, another Open Source Creative Podcast episode is here! Sorry for the long gap between episodes, folks... it's been a crazy month. In any cast, this episode was recorded back in March and in it I talk about doing spec work (that is, speculative work) as a creative …
I have a strange feeling that this episode is going to get me into a bit of trouble. Maybe. We'll see. I get into details and backstory in the actual episode, but it all started with a question (or, better, replies to a question) regarding the resale of "used" digital …
Taking the Flipside Feb. 5, 2015
So this episode turned out to be a really long one. The bulk of it is a topic that comes courtesy of [@3pointedit](https://twitter.com/3pointedit) on Twitter (thanks for listening!). That is, the costs of choosing to use free and open source software tools to produce your creative works. We often hear …
The first episode of 2015! Hi folks. This week (yes... this is still supposed to be a weekly podcast) I talk about ways to get started and get inspired on creative projects. It's the start of the year and folks tend to think about what they want to do over …
This episode is a week late... or I just skipped last week. I suppose it depends on your perspective. In any case, I cover a lot of news in this episode since two weeks of it happened since the last one. Originally posted on [monsterjavaguns.com](http://monsterjavaguns.com/podcast).
Know Your Audience Nov. 22, 2014
Though it's a bit scatterbrained, this is a fun episode talking about knowing your audience. When you produce creative work, it's a good idea to have a notion of the people for whom you're producing it. And amazingly, this is something that a lot of creatives sometimes overlook or forget …