Open Source Creative

by Jason van Gumster · · ·

Episodes of the Open Source Creative Podcast, a weekly podcast where I ramble about creativity, process, and open source software. The show features in- depth discussions about the nature of open source software and how it relates to doing creative work. And interviews! There are interviews now. Also, fair warning, I tend to use profanity. So if you’re sensitive to that, listen with the volume turned lower. Intro and outro music was shamelessly pilfered from the very talented Sam Brubaker.

Ooey Gooey UI Nov. 15, 2014
In this episode I talk user interfaces. Specifically, I try to crack the nut on why it seems that the user interfaces for open source tools appear to get higher scrutiny and more anger thrown at them than their proprietary contemporaries... and if that's really a problem at all. Sadly, …
This week's episode talks about tutorials... well, specifically how we tend to treat tutorials. There seems to be an overarching trend toward replicating the process in a tutorial verbatim without actually learning how to apply those techniques elsewhere. People learn how to push a specific series of buttons in a …
Blender Conference 2014 Oct. 30, 2014
You may have noticed that I skipped a week in airing the podcast. That's because I was at Blender Conference 2014 in Amsterdam. I mentioned this in the last episode with a question asking how I should cover the conference. I should've realized that you, the wonderful audience, would ask …
This episode of the Open Source Creative Podcast covers a topic that we see all over the place in the creative world, but it seems to be especially prevalent in the web communities of open source creative projects. I'm specifically referring to the topic of collaborative projects or community projects. …
In this episode, I respond to a topic that was brought up here in the comments of an earlier episode, as well as on Twitter. Namely, the notion of selling extensions, add-ons, assets, and so on for open source tools. Specifically, this was brought up as it pertains to the …
This episode is a bit more of an update (well... it's the first one, so I suppose "announcement" makes more sense than update) on the personal projects I'm working on through at least the end of the year... a lot of writing going on in there. I also touch a …
In this week's episode I get a bit ranty about a few topics. Not only do I expand upon a bit of a fired-up digression I made in last week's episode (regarding the nature of how people think about the computer graphics industry... especially people who have been in and …
This focus on this week's podcast was more on the business side of things; talking about licenses for creative work and relating that to crowdfunded projects. And I end the episode with a direct question to you because, well... I'm not sure what I think about it. This one went …
The Daily Creative Sept. 13, 2014
A pretty short [and kind of late] episode this week as my commute has been a bit different. I was traveling for work to a much different kind of conference than the one I talked about in last episode... though there were still a very high population of artists and …
Use Version Control! Sept. 5, 2014
This is the real first episode of the Open Source Creative Podcast! And it's a bit of a weird place to start: version control systems. It's not something that many creative folks think about when producing their work... and that's a mistake. Originally posted on [monsterjavaguns.com](http://monsterjavaguns.com/podcast).
This is where it starts. Welcome to the zero-th episode of the Open Source Creative Podcast. This is a weekly show wherein I speak about doing creative work (writing, computer graphics, traditional art, design, etc.)... with a slightly more specific leaning towards doing that work with free and open source …